Skip to main content

Comic book reviews: 8/26/15

Old Man Logan #4
Brian Michel Bendis, Andrea Sorrentino, and Marcelo Maiolo's fourth chapter of Old Man Logan pretty much provides more of the same: It still looks amazing, it's still pretty fun, and it's still a brief glimpse of one part of Battleword before throwing us (quite literally) into another part of Marvel's new planet.

Bendis' script has plenty of amusing action scenes and there's a surprisingly lighthearted cameo (which offers a nice balance to the horror vibe), but right now, it feels like this book is following a formula, and that leaves me feeling like the only real surprise is which part of Battleworld will appear on the final page. I'm sure Bendis will make me eat my words at some point, but right now, the book's following a noticeable pattern, and that's a little disappointing. It's definitely an entertaining journey, but the fast-paced nature of this story doesn't give us a lot to chew on. Instead, it's Sorrentino and Maiolo's absolutely stunning layouts that leaves the strongest impression, and those visuals have me coming back for more. (Okay, my love for Mark Millar and Steve McNiven's Old Man Logan doesn't hurt.) I mean, the vivid way these two handle the waves of zombies and Logan's struggle to survive? Or the immersive way they handle an intense scene towards the end? My eyes thank you, Sorrentino and Maiolo.

This book may not be pulling any surprises or delivering especially compelling material at the moment, but it consistently looks phenomenal and it's still good fun.

Ninjak #6
As someone who spends a silly amount of time discussing comic book battles with other fans, one comment seems to pop up a lot about Ninjak: "He needs his technology and gear, otherwise he's not all that great." Firstly, no. Secondly, Ninjak #6 kind of feels like Matt Kindt's response to that false statement. While the flashback (in the primary story) may not add much to the experience, Ninjak's search for - and fight with - La Barbe is well-paced and legitimately interesting. I do miss the previous artist's work (Clay Mann), but Raul Allen, Patricia Martin, and Borja Pindado's drastically different style - one which has a more animated atmosphere and large displays of one tone that tends to to attract your attention (e.g. the bright trees in Paris; the shades of blue in the forest) - produces some truly awesome action sequences. This allow us to better appreciate Ninjak's fluid motions, and the creative handling of these scenes makes it far more memorable, too. Things like watching Ninjak flip through an onomatopoeia or drones sweeping an area is surprisingly enjoyable.

This may be a jumping-on spot, but the backup story (by Kindt, Stephen Segovia, and Ulises Arreola) is really geared towards readers who have been following Valiant's (oh-so-awesome) reboot. For those missing Mann's work, you'll be happy to know the visuals here draw some pretty strong parallels to his pages. It's obviously drastically different than the pages from Ninjak vs. La Barbe, but given the fact it takes place in a totally different time, the difference really shouldn't be jarring for anyone. All in all, it's a satisfying story that's just intriguing enough to make you wonder what'll happen next and fills in just a wee bit of history with another character closely linked to Ninjak. Like I said, longtime readers will get a little more out of this one.

Ninjak #6 is one part clever spy mission, one part ninja awesomeness, and a sprinkle of origin story. If that sounds like a good time to you - and it should - do the obvious thing and give this series a shot.

Spread #9
"Think of the children!" Justin Jordan certainly has with Spread's latest story arc. In a post-apocalyptic world - one that presumably hasn't been around for that long - what would it be like for kids who are unlucky enough to grow up in this violent and horrifying place? Would they lose their humanity, or would there still be signs of it, even when they're in the cruelest conditions? We've seen how bigger societies thrive - or at least attempt to - but now Jordan, as well as  Kyle Strahm and Felipe Sobreiro, are showing us what some people are doing to in order to hold onto their lives for as long as they possibly can.

While I've grown to love No, having him out of commission was a good move. Not only does this give Jack - a seriously lovable character - more time to shine, it also gives the comic more time to flesh out the new characters who have entered the picture. One of Jordan's strengths as a writer is his ability to craft dialogue that comes off feeling natural, so that makes these new characters feel more alive instead of just random complications that are introduced just to give our leads more grief. This is a story that throws us into a post-apocalyptic scenario that's loaded with horror elements, yet what keeps me coming back are the characters. Sure, I like the premise a lot (John Carpenter's The Thing is my favorite horror film), but what has me hooked is seeing how these people - whether they're silent and collected or have totally lost it - react to this insane world and the many challenges it throws at 'em. It would have been cool if one of the new kids used a vicious looking boomerang, but maybe Jordan thought that would be too blunt of a Mad Max: The Road Warrior reference. Not that I'm complaining - there is a blatant Predator reference, after all. Bonus points for that.

As for the art, it's all in the eyes. How does the saying go? The eyes are the window to the soul, right? I'm not going to stop writing so I can google it, but I'm pretty sure that's it. In this story, Strahm allows the eyes to speak volumes. Immediately, you can tell whether someone's curious, sad, or out for blood. Hell, he even pulls it off with a bear. Through expression alone, we can see the animal go from prey to predator very, very quickly. Strahm and Sobreiro's work continues to be a perfect fit for Jordan's harsh and twisted story, and the handling of the eyes really makes these fictional beings more humanizing. The use of bold red shades will always capture your sight, too.

Roche Limit: Clandestiny #4
Michael Moreci, Kyle Charles, and Matt Battaglia's Roche Limit: Clandestiny kind of feels like a more elaborate and way more satisfying version of Prometheus (i.e. traveling to an alien world for a mission that isn't quite what it seems to be and the crew encounters more and more mysteries) - and I say that as someone who has a mostly positive opinion of Ridley Scott's movie, too! Now that we've reached chapter four - the penultimate issue - we're starting to get more answers to the several mysteries going on. Thankfully, these answers further boost my interest in this story, and it helps that it's written in a way that doesn't feel like blatant exposition. There's quite a few elements being juggled in this adventure (A.I., exploring an alien world, invasions, the human psyche), yet none of them feel overshadowed or glossed over and, somehow, this issue is also loaded with cheerworthy action. (Cole is the best, by the way.) One ridiculously over-the-top attack - one which started as a blatant parallel to Prometheus, and then went in a hilariously awesome direction - won't be forgotten any time soon. It's also really interesting seeing how these characters acted in chapter one versus how they are when they know what the odds really are... or at least what they think the odds are. And the icing on the delicious sci-fi cake? Energetic visuals that are overflowing with appropriately strong colors. This volume has delivered some excellent displays of emotion and alien landscapes, but this time around, it's the hectic action that really wows.

Overall, Roche Limit: Clandestiny is thought-provoking sci-fi which also happens to be full of action and some legitimately funny banter. It'll capture your interest, keep you guessing, and excite you with some crazy, gorgeous action. Seriously, what's not to love? Fans of Prometheus/Aliens (the first chapter has a moment that just screams "Ellen Ripley")/sci-fi in general, check it out.


A few notes:
  • I've decided not to provide scores for these quick reviews. Really, they're pretty short. I believe in your ability to read them and understand how I feel about a comic without seeing a number or letter grade.
  • If a publisher wants to use a quote, you of course have my permission to do so. Please credit as "Comic Book Babbling Blog".
  • If you're interested in having a comic reviewed, please feel free to contact me at greggkatzman@gmail.com. Or you can reach out via Twitter: @greggkatzman.
  • I didn't have time to review Rumble #6, but please, do yourself a favor and give that Image Comics series a chance. I'm not even a fantasy fan and I absolutely love it. It's fun, funny, and full of creativity. Plus, it has a giant sword called Thunderchop, so there's that.
  • One final - and very important - note: Be a good person, okay? Just give it a shot. Anyway, thanks for reading!

Comments

  1. Hệ thống các rạp chiếu phim cgv và imax hiện tại ở Việt Nam rap chieu phim He thong cac rap chieu phim cgv va imax hien tai o Viet Nam Thiên đường địa điểm ăn uống ở Sài Gòn giá rẻ tại Việt Nam dia diem an uong Thien duong dia diem an uong o Sai Gon gia re tai Viet Nam Các khu vui chơi trẻ em ở Sài Gòn siêu đẹp dành cho gia đình khu vui chơi trẻ em Cac khu vui choi tre em o sai gon sieu dep danh cho gia dinh Công nghệ IMAX 3D là gì với công nghệ IMAX CGV ra sao cong nghe imax Cong nghe imax 3d la gi voi cong nghe imax cgv ra sao Lịch chiếu tại rạp phim CGV với giá vé CGV TPHCM giá rẻ rap phim cgv Lich chieu tai rap phim cgv voi gia ve cgv tphcm gia re

    ReplyDelete
  2. Hello!! I'am glad to read the whole content of this topic and am very excited.Thank you.
    ดูหนัง

    ReplyDelete

Post a Comment

Popular posts from this blog

Comic Book Battles: Green Arrow vs Old Man Logan

For the second edition of Comic Book Battles (click here for the first fight), I thought it would be fun to use two heroes with completely different strengths and tactics: DC's Emerald Archer versus Marvel's Elderly X-Man!   Even in his old age, James ‘Logan’ Howlett, aka Old Man Logan, is tough to drop and he’s a talented brawler; however, his options in a battle are very limited. Oliver Queen, aka Green Arrow, may not be the best fighter in his universe, but he makes up for that with astonishing accuracy and cleverly using a variety of trick arrows that range from sonics to explosives. To better picture the entertaining encounter, imagine this fight takes place in a generic city setting. It’s nighttime, the street’s unpopulated (aside from the two heroes, of course), and they’ve spotted each other from a pretty good distance – let’s say 100 feet or so. This is a completely random encounter, meaning neither hero knows anything about their enemy – they’re from...

Comic Book Battles: Teenage Mutant Ninja Turtles vs Kraven the Hunter

Sergei Kravinoff, aka Kraven the Hunter, prides himself on being the best hunter in the Marvel Universe. He loves nothing more than the thrill of the hunt and he’s set his sights on Spider-Man, Tigra, Black Panther, Daredevil, Black Widow, Scarlet Spider, and many others. What would happen if this formidable foe bumped into the Teenage Mutant Ninja Turtles from the IDW Publishing series, though? Would Kraven’s tactics allow him to defeat the four mutant brothers, or would the Heroes in a Half Shell take down Spidey’s savage villain? Will my favorite team or my favorite villain be left standing when the dust settles? To keep the fight as fair as possible, let’s imagine this encounter takes place in a generic city setting at night and, aside from the combatants, it’s unpopulated. This is a totally random encounter, meaning the two sides know nothing about each other and they’ll have to learn more about what they're facing throughout the brawl. The Ninja Turtles just know that...

Comic Book Conversations #9: Andrea Sorrentino

For the ninth edition of Comic Book Conversations, I’m thrilled to welcome Andrea Sorrentino to the interview segment! Best known for his work on Green Arrow, Old Man Logan, Gideon Falls, and I,Vampire, the artist shares details about his creative process, explains why he reads reviews of his work, and gives aspiring artists some great advice. Plus, he offers some insight into one of Old Man Logan’s unforgettable double-page spreads. Now, let’s get to know Andrea a little better! GREGG KATZMAN: When did you realize you wanted to become an artist and what inspired you? ANDREA SORRENTINO: I’ve always liked to draw, since when I was a kid. I clearly remember this drawing I did when I was at the primary school, I think it was an animal in a jungle, and everyone liked it so much that it remained hooked in our room for a while. I think that was the very first push I had to keep drawing. But talking about comics, I’m not sure. I grew up reading Disney comics during ...